stick n move
Superstar
- Joined
- Oct 14, 2009
- Messages
- 11,073
- Reaction score
- 14,817
Re: Whiskey Priest/Atlantic Beer Garden Redevelopment | 150 Seaport Blvd | Seaport
We have to remember that we are people weirdly interested enough in architecture that we are participants in a forum about it. We are at one extreme and they are at the other. We are able to "easily" justify things the same that they can. In my opinion thats a necessily evil that leads to people meeting in the middle, negotiating. Yea weve learned from the west end....but you never really know if your moving too fast until you look back in hind sight. What if we built a seaport full of 1 marina park drives? Hell even now on this forum people say everyday that the seaport sucks. So on one hand the architecture sucks, but on the other hand they need to hurry up.... so hurry up and build a bunch of crap is the answer? This building to me seems great, but I also like the seaport. That doesnt mean I dont understand when people inevitably complain and say there are no more hole in the wall spots left. Slow and steady tbh gets the best mixtures of architecture 99% of the time.
We have to remember that we are people weirdly interested enough in architecture that we are participants in a forum about it. We are at one extreme and they are at the other. We are able to "easily" justify things the same that they can. In my opinion thats a necessily evil that leads to people meeting in the middle, negotiating. Yea weve learned from the west end....but you never really know if your moving too fast until you look back in hind sight. What if we built a seaport full of 1 marina park drives? Hell even now on this forum people say everyday that the seaport sucks. So on one hand the architecture sucks, but on the other hand they need to hurry up.... so hurry up and build a bunch of crap is the answer? This building to me seems great, but I also like the seaport. That doesnt mean I dont understand when people inevitably complain and say there are no more hole in the wall spots left. Slow and steady tbh gets the best mixtures of architecture 99% of the time.